Showing posts with label NLWright. Show all posts
Showing posts with label NLWright. Show all posts

Friday, August 21, 2026

NLWright: New Ilium: A Game of Heroes Wargaming Rules


NLWright: Sing, goddess, of the anger of Achilles ... Ilium: A Game of Heroes (2026) is a table-top miniatures game inspired by Homer's greatest epic. Players take on the role of mighty Trojan and Achaean heroes, each supported by a contingent of followers, as they compete for Kleos (κλέος) – deeds of renown that will have their names remembered through time.

Played on a 2'x2' (60cmx60cm) table, each player will normally control between 12 and 28 models whose management at key moments will be crucial in securing Kleos. Glory, not survival, will dictate victory. It's the Trojan War played the way Homer wrote it. Check these new rules here


To get you started there's a sale at Lucid Eye Miniatures for suitable miniatures, check the offer here


Saturday, August 1, 2026

NLWright: New Ilium: A Game of Heroes Wargaming Rules


NLWright: Sing, goddess, of the anger of Achilles ... Ilium: A Game of Heroes (2026) is a table-top miniatures game inspired by Homer's greatest epic. Players take on the role of mighty Trojan and Achaean heroes, each supported by a contingent of followers, as they compete for Kleos (κλέος) – deeds of renown that will have their names remembered through time.

Played on a 2'x2' (60cmx60cm) table, each player will normally control between 12 and 28 models whose management at key moments will be crucial in securing Kleos. Glory, not survival, will dictate victory. It's the Trojan War played the way Homer wrote it. Check these new rules here


To get you started there's a sale at Lucid Eye Miniatures for suitable miniatures, check the offer here


Friday, January 17, 2025

NLWright: New Devilry Afoot - Folk Horror Monster-Hunting!


NLWright: Devilry Afoot (2024) is a folk horror monster-hunting handbook for tabletop skirmishes. Set during the 16th and 17th century Wars of Religion, Devilry Afoot pits flawed human heroes, controlled by one or more players, against the creatures of the night whose actions are randomly determined by the game’s easy-to-use mechanics. Check these rules here

Designed for solo and co-operative play, the RPG-lite character customisation, scenario driven narratives, and unpredictable monsters combine to ensure that no two games are ever the same. Playable with as few as 6-12 miniatures on a 2’x2’ (60cmx60cm) table, games of Devilry Afoot can be played in less than an hour allowing multiple games to be played in a single sitting. Use the open-ended campaign rules to follow the rise and demise of characters over a series of linked games against ever fiercer foes.


Friday, January 3, 2025

NLWright: New Devilry Afoot - Folk Horror Monster-Hunting!


NLWright: Devilry Afoot (2024) is a folk horror monster-hunting handbook for tabletop skirmishes. Set during the 16th and 17th century Wars of Religion, Devilry Afoot pits flawed human heroes, controlled by one or more players, against the creatures of the night whose actions are randomly determined by the game’s easy-to-use mechanics. Check these rules here

Designed for solo and co-operative play, the RPG-lite character customisation, scenario driven narratives, and unpredictable monsters combine to ensure that no two games are ever the same. Playable with as few as 6-12 miniatures on a 2’x2’ (60cmx60cm) table, games of Devilry Afoot can be played in less than an hour allowing multiple games to be played in a single sitting. Use the open-ended campaign rules to follow the rise and demise of characters over a series of linked games against ever fiercer foes.


Wednesday, December 25, 2024

NLWright: New Devilry Afoot - Folk Horror Monster-Hunting!


NLWright: Devilry Afoot (2024) is a folk horror monster-hunting handbook for tabletop skirmishes. Set during the 16th and 17th century Wars of Religion, Devilry Afoot pits flawed human heroes, controlled by one or more players, against the creatures of the night whose actions are randomly determined by the game’s easy-to-use mechanics. Check these rules here

Designed for solo and co-operative play, the RPG-lite character customisation, scenario driven narratives, and unpredictable monsters combine to ensure that no two games are ever the same. Playable with as few as 6-12 miniatures on a 2’x2’ (60cmx60cm) table, games of Devilry Afoot can be played in less than an hour allowing multiple games to be played in a single sitting. Use the open-ended campaign rules to follow the rise and demise of characters over a series of linked games against ever fiercer foes.


Tuesday, December 24, 2024

NLWright: New Devilry Afoot - Folk Horror Monster-Hunting!


NLWright: Devilry Afoot (2024) is a folk horror monster-hunting handbook for tabletop skirmishes. Set during the 16th and 17th century Wars of Religion, Devilry Afoot pits flawed human heroes, controlled by one or more players, against the creatures of the night whose actions are randomly determined by the game’s easy-to-use mechanics. Check these rules here

Designed for solo and co-operative play, the RPG-lite character customisation, scenario driven narratives, and unpredictable monsters combine to ensure that no two games are ever the same. Playable with as few as 6-12 miniatures on a 2’x2’ (60cmx60cm) table, games of Devilry Afoot can be played in less than an hour allowing multiple games to be played in a single sitting. Use the open-ended campaign rules to follow the rise and demise of characters over a series of linked games against ever fiercer foes.


Wednesday, November 25, 2020

NLWright: Fantastic Battles - Play Your Fantasy Wargame Rules


NLWright: Fantastic Battles is a fast-play, mass-battle, wargaming system for any fantasy setting. The rules emphasise the tactical concerns of command friction and the fog of war through randomised initiative, tabletop mishap rolls and the impetuous decisions of unsupervised unit commanders.

An all-in-one volume, this book contains the rules for stand-alone pitched battles as well as campaigns. Twenty-four example army lists are provided; however, army building is designed to be flexible. A toolkit of base profiles and unit traits allow players to build customised armies to suit their own vision of their fantasy faction. Scale agnostic, with multi-based figures and no individual figure removal, the game can be played using any fantasy figures, or historical armies from the ancient to the early modern period. Check these new wargame rules now here


Wednesday, November 18, 2020

NLWright: Fantastic Battles - Play Your Fantasy Wargame Rules


NLWright: Fantastic Battles is a fast-play, mass-battle, wargaming system for any fantasy setting. The rules emphasise the tactical concerns of command friction and the fog of war through randomised initiative, tabletop mishap rolls and the impetuous decisions of unsupervised unit commanders.

An all-in-one volume, this book contains the rules for stand-alone pitched battles as well as campaigns. Twenty-four example army lists are provided; however, army building is designed to be flexible. A toolkit of base profiles and unit traits allow players to build customised armies to suit their own vision of their fantasy faction. Scale agnostic, with multi-based figures and no individual figure removal, the game can be played using any fantasy figures, or historical armies from the ancient to the early modern period. Check these new wargame rules now here