Tuesday, August 31, 2021

BigRedBat: To the Strongest! Ancient & Medieval Rules


BigRedBat: To the Strongest! is a set of simple rules for Ancient and Medieval tabletop wargaming. It enables a battle to be fought with model soldiers on a dining room table and won or lost in less than two hours. But the rules also support huge battles, with several thousand figures and up to five players a side.

Games can be played with miniatures in any scale and based for any of the common wargaming rules systems. A grid enables players to completely dispense with measurement, and so permits the game to move along at a cracking pace. To the Strongest! uses a unique activation system driven by either playing cards or chits. This system introduces uncertainty to a battle; in some turns a unit can move four or five times, and in others not even once. The same deck of cards is used to resolve shooting and melee. No dice whatsoever need to be rolled! Playable by up to a dozen players, the rules also work well for solo gamers.

The rules include scenarios, terrain and points values to support those players who wish to play competitively. Numerous army lists are available online, from the Biblical era through to the late 15th century. The rules have been written in plain English, with appropriate diagrams, sample lists and many examples of play. They are copiously illustrated with pictures of battles and beautifully painted miniatures. They have proved popular with veteran and novice wargamers alike! Check these rules here


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