Tuesday, September 4, 2018

Nordic Weasel Games: Renegade Scout - Modern Rogue Trader


Nordic Weasel Games: Welcome to Renegade Scout. What is Renegade Scout? Other than 179 pages jammed full of gaming goodness? Renegade Scout is very old: It is a “retro-clone” of the venerable Rogue Trader game rules many of us grew up on, offering mechanics that are familiar and well-loved to fight fantastical battles between brave heroes, terrible monsters and strange space aliens. You can even grab your original figures right off the shelf and battle it out, using the conversion rules presented in the back. 



Renegade Scout is very new: This isn’t a simple copy with a new lick of paint. Everything has been updated and rewritten to play in a way that feels modern and elegant, removing the clumsy and awkward to keep the game moving and exciting. Renegade Scout is open to playing the game your way. You can grab almost any figures you already own. We’ve included profiles for 15 alien species, several human troop types and monsters. 

You can customize your own heroes and roll up random equipment and skills. If you like how they do, you can level them up across multiple games, at least as long as you can keep them alive. If you like to play campaigns, we include tools for two different approaches. If you like vehicles or psychic powers, we got those. An army builder? Off map artillery? Calling in evac choppers? A beefy section on how to solve everything from breaching doors to building things mid-battle? We have all those.

Random tables? Strange terrain types? Space ghosts? Yes, yes and yes. What if you have never written a scenario before? What if you want to be the GM? What if you don’t know how to paint a miniature? What if you want to play solo? Included are advice sections for all of these situations and more. 

Whether you are a hardcore gaming veteran, someone just dipping your toes into the miniatures hobby or a role player looking for some tactical action, Renegade Scout offers everything you need to get started and keep going. The rules are aimed at roughly a platoon or so per side (2-4 units each) but options are included for both much bigger battles and "Skirmish Mode" game play where a handful of individual figures battle for survival.

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