Friday, November 13, 2015

Games Workshop: Return of the Specialist Games - More Details Revealed

Games Workshop has officially announced the creation of a brand new Specialist Design Studio solely tasked with bringing back and revamping the old classics.

The grand news was officially launched using their Games Workshop App instead of going for their website which is a bit strange but well. I have added a print screen of the announcement below kindly borrowed from Twitter. 

As you can see the creation and revamping of the great games will be the task of a new Specialist Design Studio and will be starting in no particular order with Epic, Blood Bowl, Necromunda and Battlefleet Gothic. Shame that there is not mention of my beloved Lord of the Rings range and also no mention of The Hobbit and Mordheim games.

Specialist Games overview sourced from Wikipedia - link

Epic - Epic is a tabletop wargame set in the fictional Warhammer 40,000 universe. Whereas Warhammer 40,000 involves small battles between forces of a few squads of troops and two or three vehicles, Epic features battles between armies consisting of dozens of tanks and hundreds of soldiers. Due to the comparatively larger size of the battles, Epic miniatures are smaller than those in Warhammer 40,000, with a typical human being represented with a 6mm high figure, as opposed to the 28mm minis used in Warhammer 40,000.

Blood Bowl - Blood Bowl is a fantasy football game created by Jervis Johnson for the British games company Games Workshop as a parody of American Football. The game was first released in 1987 and has been re-released in new editions since. Blood Bowl is set in an alternate version of the Warhammer Fantasy setting, populated by traditional fantasy elements such as human warriors, goblins, dwarves, elves, orcs and trolls.

Necromunda - Necromunda is a skirmish tabletop war game that was produced by Specialist Games (a division of Games Workshop). In Necromunda, players control rival gangs battling each other in the Underhive, a place of anarchy and violence in the depths below the Hive City. As in its parent gameWarhammer 40,000, play uses 28 mm miniatures (approximately 1:65) and terrain (in this case, the Underhive – a heavily polluted, underground industrial environment).

Being a skirmish game, gangs are usually limited to around nine models, but as a result game play can become more detailed. Unlike Warhammer 40,000, Necromunda also allows players to develop their gangs between battles, gaining experience, gaining and losing new members or equipment, according to a set of rules. Gangs which frequently win games acquire more credits (money) and fewer injuries and so are able to grow throughout a campaign. Rules-wise, the game draws heavily from the second edition of Warhammer 40,000, and the ruleset is commonly considered to be better-suited for the type of skirmish games Necromunda encourages.

Necromunda also stands out from most other games by Games Workshop by having a more 3-dimensional table layout, with buildings generally having multiple floors, interconnecting walkways and bridges. The terrain is constructed to simulate a hive city on the planet Necromunda, a dystopian futuristic city resembling a termite mound many miles high.

Battlefleet Gothic - Battlefleet Gothic was a tabletop miniatures game based in Games Workshop's fictional Warhammer 40,000 universe, and was sold by Games Workshop.

Battlefleet Gothic was themed on battles incorporating space-faring fleets of the different races highlighted by the Warhammer 40,000 universe canon. It focused around the incursion of the Gothic Sector by fleets under the command of Abaddon the Despoiler, and the subsequent campaign by the Imperium to restore order, known in the mythos as the Gothic War. The game was named after Battlefleet Gothic, the Imperial Naval formation which is a major protagonist in much of the supporting fiction. It was discontinued in March, 2013, along with most of the Specialist Games line.

So what started with a badly written leaflet from a Games Workshop Manager in Australia is entirely true. Hopefully it is going to be great if they will just listen to wargamers and provide great skirmish games based on the original games and miniatures and please no revamp using weird names or lore! Last but not least preferably also payable for everybody willing to play these old school games ...

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