Thursday, January 14, 2016

Modiphius Entertainment: Brom Cover Art For Conan Roleplaying Game Previewed


Modiphius Entertainment: Brom is an iconic name in fantasy gaming and literature. Well known for his work on the Dark Sun setting for Dungeons & Dragons, he also contributed to Magic: The Gathering, Alternity, Forgotten Realms, Planescape and Deadlands. His covers have graced Michael Moorcock, Anne McCaffrey and Terry Brook's novels. Brom went on to work as a concept artist for movies like Sleepy Hollow and Van Helsing as well as illustrating DC, Chaos and Dark Horse Comics.

When the new Conan roleplaying game was first announced early in 2015, Brom was unavailable but with the delay in launching, Brom was able to fit the cover in to his schedule. The original art by Sanjulian will take its proud place amongst the other mighty covers by Carl Critchlow, Mark Schultz, Tim Truman, Phroilan Gardner, Alex Horley, Tomas Giorello and others soon to be announced. 

Robert E Howard's Conan Roleplaying game has been in development for the last year and promises all manner of adventure for those who join the Kickstarter launching soon. The campaign will unlock a wide range of high quality full colour hardback books, each cover featuring a maor Conan artist, accessories including beautiful dice and stunning collector's items.

Jeff Shanks, award-winning Robert E. Howard scholar and essayist (Conan Meets the Academy, REH: Two-Gun Raconteur, Critical Insights: Pulp Fiction, The Dark Man: The Journal of REH Studies, Zombies from the Pulps!) has been hard at work guiding the Modiphius team for the last year.

"As a life-long fan of Robert E. Howard's Conan stories, as well as an avid gamer, I cannot begin to describe how excited I am to see this project nearing completion. The dedicated and inspired writers and artists that I've been working with over the last year have been pouring their lifeblood into this game to make it something truly special. Howard's original tales of Conan the Cimmerian leap off their pulpwood pages, teeth bared, sword in hand, to grab the reader by the throat and drag them along on a whirlwind adventure of blood and steel, savagery and sorcery. This game captures that essence like no other Conan product has in the 80 years since Howard's death and I am proud to be a part of it. 

Over the last year I have worked closely with the talented creators on this project to make sure that this game remains true to Howard's vision of the Hyborian Age -- an age undreamed of -- and I believe that the final product will show that to be case. I have been honored to work together with such legendary artists as Brom, Sanjulian, Mark Schultz, Tim Truman, Tomas Giorello, Esteban Maroto, Alex Horley, and many others to bring the world of Conan to life and I'm so excited that the fans will finally get to see some of their spectacular work. And finally I would like to thank Modiphius for having the courage to make this game the way it need to be made -- respectful of the source material and true to the core of what makes Howard's Conan the Cimmerian one of the great archetypes of fantasy adventure."

Tread the jeweled thrones of the earth or die in towers of spider-haunted mystery. Crom cares not!
 

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