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Wednesday, November 2, 2016

Fantasy Flight Games: Sound the Warhorns - Inside the Design of RuneWars: The Miniatures Game


Fantasy Flight Games: Terrinoth is a realm that’s filled with adventure—but it’s also a land of danger. Great armies campaign ceaselessly against their enemies, led by mighty heroes who harness the magical powers of Terrinoth to destroy their enemies. For years, the battles between the Daqan Lords and Waiqar the Undying have shaken the very fabric of the world. Now, in RuneWars: The Miniatures Game, you can enter these epic battles and lead your armies to victory!


RuneWars is a rank-and-file miniatures game for two players that invites you to experience war on a grand scale. Rather than small groups of figures in a frenetic skirmish, you’ll command powerful blocks of figures as they wheel and maneuver across the battlefield. With plenty of different figures, countless ways to upgrade your units, and the blank canvas of unpainted figures, it’s easy to make your RuneWars army completely unique. 

We’ll cover every aspect of RuneWars in a series of detailed previews, and today, we begin our previews by interviewing designer Andrew Fischer on the creation of RuneWars! Check the full article here at Fantasy Flight Games.

Explore more about this miniature tabletop wargame which combines the fluid gameplay of Star Wars X-Wing with loads of cool fantasy miniatures here in our previous article about RuneWars.

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