Ghost Train Games: Alternative Civil War: 1861 uses a d20-based one-model-at-a-time turn-based structure with one active player while the other one is able to make reactive actions, creating a dynamic and exciting battle. There is a Tactical Reserve that allows the activation of special orders, the rerolling of dice or the use of abilities, which increases the options of the players.
But beware, as the Tactical Reserve does not replenish each turn, players must administer it for the entire battle.The rulebook will be freely and fully downloadable, and during this Alpha stage, we would like to receive comments, ideas and suggestions from everyone. Our creative process will be open (although we have the foundations and direction of the game very clear).
Do you have in mind some concept you would like to see in game? Definitely contact us! We want to study every idea, we look forward to hearing your thoughts. The Alpha stage will be running for a couple months, when we will start our Kickstarter crowdfunding campaign, during we will release the Beta stage. Much more artwork and information on their website.
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